Cracking Down On Online Games
As a democratic country, you might say that the current crackdown on violent and/or pornographic online games in China will not happen in the Philippines. I am referring to a recent online news release where it says that China cracks down on online games when it placed more than 4.65 million computers at some 80,000 Internet cafes under watch in a bid to crack down on violent and/or pornographic games. The ban covered 219 Internet games for carrying “lewd, pornographic and violent” content and had blocked access to games 87 million times last year. China’s Culture Ministry says it plans to step up regulation of the fast-expanding online game sector and would improve censorship of the games in the future. The move affected Internet gamers in China which already reached 217 million in June, or 64.2 percent of the country’s online community. The stats show that these gamers have resorted to games like Dentist Games and car racing games.
As I said in my opening statement, many of us never expect a similar crackdown to happen in our country, the Philippines being one of the freest democratic country in this part of the world. What do I say? We will never know. Web filtering at ISP level of child pronography is already nearing implementation by having it embedded in a law with well-intentioned objective of curbing child prostitution. What would prevent our bright legislators from inserting the ban on violent online games in a law intended to protect the children online? And who would oppose such kind of law?
Lest I be judged as an instigator or a prophet of doom by some pretending champions of the Internet café industry, let me emphasize that I am not against gaming per se. I have sons and daughter who enjoyed the games during their youth and are now doing well in their chosen professions but I must say that not all children are created equal. They were those who played the games and did well in their professional lives but we also cannot dispel the truth that there were also children who got hooked playing games and did not finish their studies. These are the two sides of the coins that we must consider if we are to fight against the crackdown on violent games.
Something to really ponder upon. It really depends on the person (the one who play those games) eh.
.-= Ron Leyba´s last blog ..Sikat Ang Pinoy =-.
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Thanks for your sharing, it’s very helpful for me
Gaming can be incredibly addictive, i agree. But i dont think that its just children who are susceptible. I know a lot of young adults and even older adults who have picked gaming up later in life that are addicted to online gaming and virtual worlds. I think the power of the communities is often more attractive than the games themselves.
.-= Badger´s last blog ..Mobile phones abroad – Roam at your own peril… =-.
Censorship of online gaming will only lead to unrest among the youth of the nation
If we are planning on bringing in a strong censorship on pornography so that children will not fall into the wrong path we should also look into the censorship of proxy websites and software .
No parents will have a problem if the children play normal games
There are a number of free games to play on the net which are free of bloodshed and adult content.
I understand the point you are trying to make
Thank you for your comment. I looked at your site and found the games contained in it to be really the ones that could help in children’s development. I think I have to make a future blog to explain and differentiate games and point at your site to be an example of a site were good games can be found.
.-= EdZee´s last blog ..Merging Several PDF Documents Into Single File =-.
China’s ‘Great Firewall of China’ is something that a lot of people are aware of I guess, but not many people know that the Chinese government is also acting Big-Brother style when it comes to how much you can play each day! It’s automated of course Here’s sort of how they do it:
Chinese Citizen #627,841,792 plays a computer game. He’s been connected to the same IP for 8 hours now and that IP is known to belong to (insert online game). Chinese Government cuts citizen #627,841,792 off for the rest of the day… all automated of course via advanced software.
This may have changed, but the last time I checked they were doing this.
Of course, the average progamer knows how to get around this by using proxies.
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